struct _EX_WORK_QUEUE// Size=0x50
{
    struct _KQUEUE WorkerQueue;// Offset=0x0 Size=0x40
    unsigned long WorkItemsProcessed;// Offset=0x40 Size=0x4
    unsigned long WorkItemsProcessedLastPass;// Offset=0x44 Size=0x4
    long ThreadCount;// Offset=0x48 Size=0x4
    unsigned char TryFailed;// Offset=0x4c Size=0x1
};